A Short Gameplay Run Through
Every player draws 1 of 6 leaders
Leaders remain hidden to other players.
Each leader allows their player to win with 2 of 4 factions.
Each turn consists of 3 steps:
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Play 1 of 3 heroes from your hand in front of you to:
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manipulate the red and green marker on the power track;
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kill, flip or swap heroes;
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play heroes in stealth mode...
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Draw cards from the deck and/or the 3 open heroes in the center of the table until you have 4 cards in your hand.
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Discard down to 3 hand cards.
The game immediately ends when one player has 7 face-up heroes.
This number varies depending on the player count.
Check the position of the red and green marker on the power track
to determine the winning faction in the following order:
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The Undead win if both markers end the game in the "war area" of the power track;
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The Water Folk win if both markers end up on spots next to each other or the same spot;
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The Hill Tribes or Imperial Army win if their associated marker is minimum two steps in front of the other.
All players reveal their hidden leader to determine the winner.
If two or more leaders support the same faction, the player with more heroes of the winning color wins. This is where heroes you played in stealth can give you a surprising advantage.
You want to learn how to play the game?
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Check out the "How to play" video by "RollForCrit"
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or download the rules (PDF)
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Here you can find special rule clarifications
Try the game for free
Download the Print & Play.
Play online now.
Play in your browser or via Steam:
Components
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6x unique leader cards
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77x unique character cards
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1x board
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2x custom meeples
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6x game end & player aid cards
Our promise
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Every game feels different
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Character art & names that make you smile
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Great tension, fast gameplay
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Low complexity, high depth
Strategy meets deduction
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Find out who your friends are and try to deceive them yourself
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Play many open heroes so that you will trigger the game end in your favor
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Play face-down (hidden) heroes to obscure your intentions.
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You may support a faction openly to get an early lead but always stay flexible to follow the flow of the game.
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If you stay undecided for too long you may regret it later. Sometimes you need to push your luck. There always will be another game!